featured work

Roambot - Official Selection, Alt.Ctrl.GDC 2019

Roambot Gamasutra showcase article

The Narrative Department:
Game Writing Masterclasses
Head of Content & Community, 2020-2022

Frequency - interactive fiction, Telltale Games Creative Workshop 2017

Frequency - story web view in Twine editor

about

Hi! I'm Jack.By day(-ish) I'm a full-time video editor for a local TV news station in Austin, TX, and by night I pursue my passion as a creator of narrative-focused video games. Prior to this, I spent two years as Head of Content & Community for The Narrative Department game writing consultancy and masterclasses.My past games work has been recognized by the Telltale Games Creative Workshop and the Alt.Ctrl.GDC exhibition. My future games work will hopefully be at least as good?

games

September 2018 - March 2019

Roambot - Official Selection, Alt.Ctrl.GDC 2019

An alternative controller prototype and accompanying game demo. Featured on Game Developer, CNET, and Tom's Guide.

Click to play on itch.io

March 2017

Frequency

A short experimental work of interactive fiction, accepted into the first Telltale Games Creative Workshop at the 2017 Game Developers Conference.

contact

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